Grenades and long lasting weapons coatings open up new combat strategies and play-styles. Impure potions no longer provide a quick means to get rich.Īdds 16 new alchemical effects that can be created from ingredients and found as ready-made potions. Player-created potions will be fully consistent in strength, cost, and name to the ready-made potions found in game. Player-created potions will be named to better reflect their strength and effects. Options to set the duration of restore potions and damage poisons to 1, 5, or 10 seconds.Īll potions have been renamed to allow them to naturally sort from strongest to weakest. This mod seeks to change that, to both balance and enhance the inherent complexity of this system and bring greater versatility and enjoyment to the Alchemist’s craft.Īll aspects of Alchemy have been reworked for greater balance and consistency. Unfortunately, it is also plagued by inconsistencies, imbalances, and poor design choices that often reduce the skill to little more than an easy way to make a quick pile of gold. Its intention is to provide a balanced, consistent experience throughout all aspects of alchemy and cooking, from harvesting and collecting ingredients to high-level potion and food creation.Īlchemy is perhaps the most complex skill system in Skyrim and has the potential to be a beautifully nuanced crafting system. This mod is a complete overhaul of the alchemy and cooking systems.
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